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BORIS KOLIMAGA
3D GAME ARTIST
Pillar of Skylines trailer
Small concept teaser I made in two weeks as a concept.
The game was then developped in 9 months by a team of 8.
I was responsible for the creation of the trailer, from modelisation of the assets and level building, to capture of the scenes in Unity5 and montage in After Effect.
I then became Lead Artist and Environment Artist on the project.
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