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BORIS KOLIMAGA
3D GAME ARTIST
Pillar of Skylines
End of Scholarship project.
Concept environments made during the early development of Pillar of Skylines.
What I did :
I was Lead Artist & Environment artist on the project
My tasks were :
- Creating a mood & atmosphere to fit the game
- Trying to establish an Art Direction
- Props modelling & texturing
- Integration in Unity
- Shaders using Amplify Shader Editor
- Level building
- Lighting










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